Independent Film

Micro-budget features that made it, and the lessons they leave

Micro-budget features that made it, and the lessons they leave

Somebody always finds me by the coat rack after a screening. They have a script, or half of one, and they want to know how much money it really takes to make a first feature. I give the same answer every time: less than you fear, and more than the legends say. Then we talk for twenty minutes while my coat stays on its hook.

The legends are worth knowing, though. A handful of features made for pocket change went on to play in real cinemas and change careers, and if you read them the way a mechanic reads an engine rather than the way a fan reads a poster, they share a few habits. Here are five of those films, one Canadian institution that has made cheap cinema possible in my own city for fifty years, and the lessons I would tape above any first-timer's desk.

Five price tags and what they hide

Robert Rodriguez's El Mariachi (1992) is famously said to have been made for about US$7,000. Kevin Smith shot Clerks (1994) in the convenience store where he worked, at night, on black-and-white film. Shane Carruth made Primer (2004), a time-travel puzzle, for about US$7,000 as well, and it won the Grand Jury Prize at Sundance. Oren Peli made Paranormal Activity (2007) for about US$15,000. Sean Baker shot Tangerine (2015) on iPhone 5s phones.

Lovely numbers. Read them carefully anyway. A famous micro-budget figure tends to describe what it cost to get a film shot and cut, and it tends to leave out what comes later, when the film has to be cleared, mixed, graded and delivered to people who sell tickets. That second bill is real. It lands last, when your credit card is already tired.

What strikes me, lining them up, is that no two of these films solved the money problem the same way. One leaned on a place. One leaned on a camera. One put all its ambition into the writing, where ideas cost nothing but sleep. They were all broke, but broke in different directions, and each picked its direction on purpose.

The lessons at a glance

Film Constraint Lesson
El Mariachi (1992) About US$7,000 A legendary budget is the price of the shoot, not of the whole journey
Clerks (1994) A workplace, night hours, black-and-white film Shoot where you already belong, and make the look a decision
Primer (2004) About US$7,000 for a time-travel story Put the ambition in the script, where it costs nothing
Paranormal Activity (2007) About US$15,000 Choose a genre that rewards what you keep off screen
Tangerine (2015) iPhone 5s phones The camera you can carry everywhere beats the one you can rent for a week
Tales from the Gimli Hospital (1988) A low-budget feature made at a film co-op Shared gear and shared know-how are a budget line nobody invoices

Constraint as style

The most common flaw I see in tiny features is apology. The film wants to look like a studio picture, knows it can't, and spends ninety minutes visibly embarrassed about its walls. Audiences smell that. They will forgive almost any limit a film seems to have chosen, and almost none it seems to be hiding.

Black and white is the classic example. It flattens the problems colour exposes: the beige wall, the light sources that don't match, the overhead tube that turns every face faintly ill. On Clerks it also tells you, from the first frame, that nobody is pretending. I won't guess at Baker's reasons for the phones on Tangerine, but I can tell you what a phone does on any city street. People stop performing for the camera, because there is barely a camera to perform for.

So try this before you rewrite anything. Write down the three things you cannot afford. Then ask what kind of film would want those limits, and write that one instead of the one that resents them.

Locations you control

If Clerks teaches one thing, it is the value of a location you already belong to. A place you know is a place where you know when the deliveries arrive, which fridge hums, where the outlets are and which neighbour calls the police at midnight. A borrowed location is a favour. Favours expire, usually on day three of a five-day shoot.

Write for the places you can actually get. Count them, then try to cut the list in half, because every company move eats hours and hours are the one thing a micro-budget production has in any quantity. Get written permission even when the owner is your aunt. And if the place is busy by day, think seriously about the night.

Small casts, more rehearsal

Fewer speaking roles means fewer schedules to juggle, fewer lunches, fewer continuity headaches and, above all, more rehearsal per actor. Performance is where cheap films most often give themselves away, and rehearsal is the cheapest fix there is. Two good actors in a living room for a month of evenings will beat twelve acquaintances who met on the morning of the shoot.

Pay people something, even when it is small, and pay it on time. Feed them like you mean it. An actor who feels respected will find you one more take at two in the morning. An actor who feels used will give you exactly what the call sheet says, and not a frame more.

Sound matters more than picture

Here is the hill I will happily die on. Viewers forgive grain, soft focus and a wobbly frame, but they will not forgive dialogue they cannot hear, and they will never tell you that is why they stopped watching. If your money stretches to one upgrade, spend it on a good sound recordist and a decent microphone, not a better camera body.

Record room tone in every location. Record wild lines whenever a passing truck ruins a take. Then save real money for the mix, because a big festival room will reveal every hum and every clipped consonant that sounded fine on your laptop. Teodora Vlahos wrote her guide to shooting documentary interviews for non-fiction crews, but the sound half of it applies just as well to two actors at a kitchen table.

Festival strategy on a shoestring

Primer winning at Sundance is the dream version of a festival run, and dreams make poor business plans. Plan a route that doesn't depend on a single yes. Submission fees add up quickly when you apply everywhere, so rank your targets, choose deliberately and put the fees in the budget before the shoot, not after the cut.

Treat your premiere as something you can spend only once. Some festivals care a great deal about where a film has already screened, so read their rules before accepting the first invitation from an event you have never heard of. Regional festivals deserve more respect than they get: real audiences, local press, and the kind of Q&A where someone asks a genuinely useful question. Dev Raghunathan's field guide to Canada's documentary festivals is written for documentary makers, but it is a decent map of where small films can play in this country.

Crew deals that survive the shoot

Micro-budget crews run on goodwill, and goodwill is a resource you can spend down to nothing. Put every deal in writing, even with friends. Especially with friends. A one-page deal memo should say what someone is paid now, what (if anything) is deferred, when deferrals get paid and how the person will be credited.

Be honest about deferrals. If the film is unlikely to make money, say so, and offer things you can actually deliver: a fair credit, footage for a reel, a real role instead of a vague title, sane hours, and a promise to call them first when a paying job comes along. Never ask someone who needs rent money to work for free. Ask the people who can afford to say no, and make it easy for them to say it.

The Winnipeg lesson

I write from Winnipeg, so indulge me. The Winnipeg Film Group, an artist-run film co-op founded in 1974, is where Guy Maddin made his early low-budget features, Tales from the Gimli Hospital (1988) among them. Nobody watches that film and thinks the money ran out. They think: that's Maddin. The limits became a signature, which is the best fate a cheap film can hope for.

The bigger point is the co-op itself. Artist-run film co-ops tend to rest on a simple idea: pool the gear, pool the knowledge, and let people who could never afford a camera package alone share one. That turns a lonely budget problem into a community one. If your city has a film co-op, join it before you buy anything. If it doesn't, the model is simple enough to copy with three friends and a storage locker.

A checklist before you spend the first dollar

  • Write down the three things you cannot afford, then rewrite the script so it no longer needs them.
  • List every location and mark the ones you control. Cut or rewrite the rest.
  • Count the speaking roles. Each one costs rehearsal, scheduling and lunch.
  • Book a sound recordist before you so much as browse for a better camera.
  • Set money aside for the mix, colour, music licences and festival fees before the first shooting day.
  • Put every cast and crew deal in writing, deferrals and credits included.
  • Decide where you want to premiere, then work backwards to a delivery date.
  • Join a co-op, or start a small one with the people who keep lending you gear.

One last thing. Keep every receipt, in a shoebox if you must. Partly for the taxman, yes, but mostly because one day somebody will find you by a coat rack and ask what that first feature really cost, and an honest number is the most generous thing you can hand them.